Aim And Fire
Regular price $3.99ON ALERT...
A nuclear bomb has gone missing. At the same time Room 59, a covert unit of the International Intelligence Agency created to fight terrorist cells, intercepts a communiqu? from U.S. Border Patrol agent Nathaniel Spencer. A known terrorist, thought to be dead, is back in business.
...AND UNDERCOVER
Tracy Wentworth is working for the Department of Homeland Security when she's contacted by Room 59 for an inside job. Aligned with Agent Spencer and backed up by Room 59's considerable resources, they are to assess and eliminate the threat, using any means necessary. But as they delve deeper into Mexico's criminal underworld, it soon becomes clear that someone is planning a massive attack against America...one that would render the entire nation completely defenseless!
The Finish Line
Regular price $4.99The espionage game has a brand-new rule book. Agents joining the international clandestine group known as Room 59 are the new spymasters. Working beyond the reach of government bureaucracy, Room 59 recruits only the best of the best. The risks, the rewards--and the rush--are worth everything, including the ultimate sacrifice.
After a routine surveillance mission on a quiet London street goes awry, operative David Southerland's reaction leaves him branded a cowboy. While his quick thinking gained valuable intelligence, breaching procedure is a violation that can end a career--or a life. His future in question, Southerland embarks on a desperate pursuit through the capitals of Europe. His mission is to hunt down the beautiful thief in possession of highly classifi ed security information. But the Room 59 agent is not the only hunter. Other very dangerous players are also seeking the prize, and he could become the prey....
The Powers That Be
Regular price $3.99THE GAME
When a double agent in Cuba suddenly disappears, there's a concern that he might have gone rogue, working against Room 59 and the world at large. But one of the agency's top spymasters has a blood tie to the operative in question, which leaves him with an agonizing choice: allow the mission to be scrubbed, and leave thousands to die in the resulting bloodbath--or risk everything he knows, including his career, to keep his secret deeply buried.
THE PLAYERS
Room 59 is a multinational policing agency sanctioned to terminate global threats that governments can't touch. Its high-level operatives are seasoned in the dangerous game of espionage and counterterrorism. A Room 59 mission puts everything on the line; emotions run high, and so does the body count.